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Avoid hitting test on invalid positions #227
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the pos comes from Input.mousePosition or Mouse.current.position.ReadValue(), I've never come across a situation where they weren't numbers or were infinite, can you explain? |
在网上没有找到资料说明在什么情况下Input.mousePosition出现infinite的值,我自己也没能重现,也没见其他人反馈过。你试试换个unity版本,看看是不是特定Unity版本的bug。 |
那我先close把, 你后面再观察一下 |
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Screen position out of view frustum (screen pos -nan(ind), -nan(ind), 0.000000) (Camera rect 0 0 1536 2048)
PR:
#226
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