Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GLoader3D::onChangeSpine uses wrong spine API with cocos2d-x 4.0 #103

Open
dmitryshm opened this issue May 8, 2022 · 1 comment
Open

Comments

@dmitryshm
Copy link

GLoader3D::onChangeSpine uses incompatible calls to the spine AnimationState. The spine API in cocos2d-x 4.0 is quite different so the errors lead to the compilation errors in FairyGUI SDK.

@xiaoguzhu
Copy link
Member

You need to upgrade spine-runtime to 3.8 manually.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants