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Trying to make a platformer engine game crashes whenever I run this code (tbh we should have a discord just to make getting help easier) #204
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Oh yep, that's a bug in the released version of the plugin. What's happening is it doesn't fall back to default values for the vector parameter in the "Change Velocity" / "Change Position" blocks. You can work around that by entering 0 in that empty I couldn't say when it was fixed (I think it was supposed to be fixed in #173), but it does appear to be fixed after our big rework in the current main branch. Not sure when the next release is, but if you're curious, you'd be welcome to try that out! (There's no native code, so you can download the addons directory from https://github.com/endlessm/godot-block-coding/ and dump it straight into your project, and you'd be welcome to report any issues you spot there). I like your idea to make a Discord server :) I'll ask around. I've been trying to remember to keep an eye on #visualscript in Godot Cafe, and indeed just saw your message there! Thank you for taking the time to report your issue here. |
Thanks |
@Dracotyoshi if you want to do it easier:
|
About the Discord question, we have a thread in Godot forums for feedback: https://forum.godotengine.org/t/block-coding-high-level-block-based-visual-programming/68941/31 |
and from what I can tell this solution does not give me any control on custom input methods |
What Happened
How to Reproduce
Use these code blocks on an object and then run the scene
Block Coding Plugin Version
Latest
Godot Engine Version
Latest
Operating System
Windows10
Logs or command-line output
No response
Anything else?
Please make a discord server or something for the plugin
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