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devKeyboard.h
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devKeyboard.h
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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __DEV_KEYBOARD_H__
#define __DEV_KEYBOARD_H__
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <string>
#include <linux/input-event-codes.h>
/**
* Keyboard device
* @ingroup input
*/
class KeyboardDevice
{
public:
/**
* Create device
*/
static KeyboardDevice* Create( const char* path="/dev/input/by-path/platform-i8042-serio-0-event-kbd" );
/**
* Destructor
*/
~KeyboardDevice();
/**
* Poll the device for updates
*/
bool Poll( uint32_t timeout=0 );
/**
* Check if a particular key is pressed
*/
bool KeyDown( uint32_t code ) const;
protected:
// constructor
KeyboardDevice();
static const int MAX_KEYS = 256;
int mKeyMap[MAX_KEYS];
int mFD;
std::string mPath;
};
#endif