Not mentioning OpenGL API and platform-specific toolkits.
- Magnum internally uses code generated using flextGL extension loader generator -- https://github.com/ginkgo/flextGL. Copyright © 2011 Thomas Weber, licensed under MIT license
- The
Audio
namespace depends on the OpenAL API -- http://www.openal.org. - The
Platform::GlutApplication
class uses freeGLUT library -- http://freeglut.sourceforge.net/, licensed under MIT license. - The
Platform::Sdl2Application
class uses SDL2 library -- https://www.libsdl.org/, licensed under ZLIB license
- Miguel Martin (@miguelmartin75) -- initial Mac OS X port, various other improvements
- Travis Watkins (@amaranth) -- support for windowless applications under Mac OS X
- @ArEnSc / @michael-chung -- initial implementation of windowless applications under Mac OS X, Mac OS X port improvements
- Stefan Wasilewski (@smw) -- Mac OS X port improvements
- Konstantinos Chatzilygeroudis (@costashatz) -- Debian package
- Olga Turanksaya (@olga-python) -- Gentoo ebuild
- @wivlaro -- numerous bug reports, Mac OS X fixes, feature improvements
- Jonathan Hale (@Squareys) -- Audio library enhancements, GlfwApplication implementation, frustum culling, bug reports, documentation improvements
- Gerhard de Clercq -- Windows RT (Store/Phone) port
- Ashwin Ravichandran (@[https://github.com/ashrko619]) -- Bézier curve implementation
- Alice Margatroid (@Alicemargatroid) --
Multi-channel support in Audio library, standard conformance, float,
double, A-Law and μ-Law format support in
WavAudioImporter
plugin
Big thanks to everyone involved!