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In "Hello Triangle"'s Shutdown, you only call glDeleteProgram. Acctording to the document, glDeleteProgram doesn't delete the attached shaders. So is it nesscssory to call glDeleteShader in Shutdown or in LoadShader.
The text was updated successfully, but these errors were encountered:
Hi, I'm new to opengles.
In "Hello Triangle"'s
Shutdown
, you only callglDeleteProgram
. Acctording to the document,glDeleteProgram
doesn't delete the attached shaders. So is it nesscssory to callglDeleteShader
inShutdown
or inLoadShader
.The text was updated successfully, but these errors were encountered: