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For this project, we would like to see what EEG signals will be generated when different VR environments or scenarios are presented to the user. It is up to the creativity of the programmer to either generate interesting VR environments or directly import existing 360 degree photos or videos from online databases (e.g. YouTube). We will record EEG signals and attempt to interpret them in accordance to the VR scenarios being watched.
The text was updated successfully, but these errors were encountered:
Added as an issue for book keeping
Source: https://brainhack.psychoinformatics.de/projects.html
Leader:
Siew-Wan Ohl; JiaHua Xu
[email protected]; [email protected]
Edu2VR
OpenBCI
For this project, we would like to see what EEG signals will be generated when different VR environments or scenarios are presented to the user. It is up to the creativity of the programmer to either generate interesting VR environments or directly import existing 360 degree photos or videos from online databases (e.g. YouTube). We will record EEG signals and attempt to interpret them in accordance to the VR scenarios being watched.
The text was updated successfully, but these errors were encountered: