From ffd56232bd8b618c33339d1547932a4348249969 Mon Sep 17 00:00:00 2001 From: Aquanox <365983+aquanox@users.noreply.github.com> Date: Mon, 18 Nov 2024 10:44:03 +0300 Subject: [PATCH] update readme link --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index f407afe..ab9ba02 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ ## Subsystem Browser Plugin for Unreal Engine Subsystems provide an easy way to extend engine functionality and implement new features while avoiding the complexity of overriding engine classes or packing multiple independent features into a single class. -Check [Programming Subsystems](https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/Subsystems/) article if you haven't tried them yet. +Check [Programming Subsystems](https://dev.epicgames.com/documentation/en-us/unreal-engine/programming-subsystems-in-unreal-engine) article if you haven't tried them yet. With Subsystems being a great tool, Unreal Engine Editor does not have a default method to visualize them or allow changing their properties at runtime. @@ -38,7 +38,7 @@ New Subsystem Settings panel provides an easy way to interact with config proper ## Unreal Engine Versions -Plugin compatible with 4.25-4.27, 5.0-5.4, ue5-main and can be easily modified to work with other engine versions. +Plugin compatible with 4.25-4.27, 5.0+, ue5-main and can be easily modified to work with other engine versions. ## Contributing