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On the other hand, the events for Axis, Button and Device all have the "which" member defined as an IDs, which is as defined in SDL.Events.Joysticks as:
This forces a cast when checking the joystick events, I think that both could be made the same. There doesn't seem to be any other uses for SDL.Events.Joysticks.IDs anywhere else in the current sdlada codebase.
The text was updated successfully, but these errors were encountered:
SDL.Inputs.Joysticks.Instance returns a type Instances. The Instances type is mapped to SDL2's SDL_JoystickID and defined in SDL.Inputs.Joysticks as
On the other hand, the events for Axis, Button and Device all have the "which" member defined as an IDs, which is as defined in SDL.Events.Joysticks as:
This forces a cast when checking the joystick events, I think that both could be made the same. There doesn't seem to be any other uses for SDL.Events.Joysticks.IDs anywhere else in the current sdlada codebase.
The text was updated successfully, but these errors were encountered: