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YAVI (Yet Another Voxelizer Issue) #731

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stuikomma opened this issue Jul 19, 2015 · 1 comment
Open

YAVI (Yet Another Voxelizer Issue) #731

stuikomma opened this issue Jul 19, 2015 · 1 comment
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@stuikomma
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Found this special case:
If two faces meet in an acute angle and they face in opposing directions, preferring to close voxels can lead to the wrong result.
voxelizer-assumptions

Both voxels would be closed. in the first voxel the assumption is correct, in the other one it's wrong.

Maybe it's enough to consider the normal with the greater absolute value in z direction, because a lot is already known: The two faces meet at a point within the voxel and this point is both faces' highest point..
@Steditor What do you think? Is this plausible?

@stuikomma stuikomma added the bug label Jul 19, 2015
@stuikomma stuikomma self-assigned this Jul 19, 2015
@stuikomma stuikomma added this to the Final BP release milestone Jul 19, 2015
@stuikomma
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If it's not two faces that meet within the voxel but faces that both cross the top of the voxel it doesn't matter because the voxel above will be a hull voxel, too.

@stuikomma stuikomma changed the title fix voxelizer (yet another) YAVI (Yet Another Voxelizer Issue) Jul 21, 2015
stuikomma pushed a commit that referenced this issue Jul 21, 2015
fixes #731
@stuikomma stuikomma removed their assignment Dec 4, 2015
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