AML metadata/assets model is as much compatible with Advanced Emulator Launcher as possible.
Metadata name | setInfo label | setProperty label | Infolabel |
---|---|---|---|
Title | title | $INFO[ListItem.Label] |
|
Year | year | $INFO[ListItem.Year] |
|
Genre | genre | $INFO[ListItem.Genre] |
|
Manufacturer | studio | $INFO[ListItem.Studio] |
|
Plot | plot | $INFO[ListItem.Plot] |
|
NPlayers | nplayers | $INFO[ListItem.Property(nplayers)] |
|
Platform | platform | $INFO[ListItem.Property(platform)] |
|
History.DAT | history | $INFO[ListItem.Property(history)] |
Asset name | setArt label | setInfo label | Infolabel |
---|---|---|---|
Title | title | $INFO[ListItem.Art(title)] |
|
Snap | snap | $INFO[ListItem.Art(snap)] |
|
Cabinet | boxfront | $INFO[ListItem.Art(boxfront)] |
|
CPanel | boxback | $INFO[ListItem.Art(boxback)] |
|
PCB | cartridge | $INFO[ListItem.Art(cartridge)] |
|
Flyer | flyer | $INFO[ListItem.Art(flyer)] |
|
3D Box | 3dbox | $INFO[ListItem.Art(3dbox)] |
|
Icon | icon | $INFO[ListItem.Icon] |
|
Fanart | fanart | $INFO[ListItem.Fanart] |
|
Marquee | banner | $INFO[ListItem.Art(banner)] |
|
Clearlogo | clearlogo | $INFO[ListItem.Art(clearlogo)] |
|
Flyer | poster | $INFO[ListItem.Art(poster)] |
|
Trailer | trailer | $INFO[ListItem.trailer] |
Artwork site | Title | Snap | Preview | Boss | End | GameOver | HowTo | Logo | Scores | Select |
---|---|---|---|---|---|---|---|---|---|---|
Pleasuredome | YES | YES | YES | YES | YES | YES | YES | YES | YES | YES |
ProgrrettoSNAPS | YES | YES | YES | YES | YES | YES | YES | YES | YES | YES |
Artwork site | Versus | Cabinet | CPanel | Flyer | Icon | Marquee | PCB | Manual | Trailer |
---|---|---|---|---|---|---|---|---|---|
Pleasuredome | YES | YES | YES | YES | YES | YES | YES | YES | YES |
ProgrrettoSNAPS | YES | YES | YES | YES | YES | YES | YES | YES | YES |
Artwork site | Title | Snap | Fanart | Banner | Boxfront | Boxback | Manual | Trailer |
---|---|---|---|---|---|---|---|---|
Pleasuredome | YES | YES | NO | NO | YES | NO | YES | YES |
ProgrrettoSNAPS | YES | YES | NO | NO | YES | NO | YES | YES |
- Many consoles/computers have the same artwork as arcade. For MAME, both arcade and consoles/computers are just "machines". For example, CPanel of MegaDrive is the SEGA 3 button joystick.