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rendering issue with distant conduits #866

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akasaka-kun opened this issue Oct 19, 2024 · 2 comments
Open
1 task done

rendering issue with distant conduits #866

akasaka-kun opened this issue Oct 19, 2024 · 2 comments
Labels
Area-Mod Compat Area-Rendering Rendering code, might be shaders specific or general. Status-Triage A Triage Member should take a look at this Type-Bug There is a problem.

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@akasaka-kun
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Is there an existing issue for this?

  • I did not find any existing issues.

Current Behavior

part of each conduits doesnt render properly at long distances
Image

Expected Behavior

self explanatory

How to Test

i think it only happens in certain directions, and whole chunks of conduits start rendering improperly at a certain distance from the chunk
also the distance rules seem to be different for vertical and horizontal connections

Local Environment

  • Operating System: windows 10
  • Java version: 17
  • Minecraft Version: 1.20.1
  • Version: 6.2.0-beta-all
  • Other Mods: monifactory modpack

Any Additional Information?

No response

@akasaka-kun akasaka-kun added Status-Triage A Triage Member should take a look at this Type-Bug There is a problem. labels Oct 19, 2024
@github-project-automation github-project-automation bot moved this to To triage in Ender IO Bugs Oct 19, 2024
@justliliandev
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Can you verify that this issue still exists without sodium/embeddium present?

@CitiesXL2815 CitiesXL2815 added the Status-Awaiting Response Waiting for OP to respond label Oct 19, 2024
@akasaka-kun
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it doesnt seem to happens without it

@CitiesXL2815 CitiesXL2815 removed the Status-Awaiting Response Waiting for OP to respond label Oct 20, 2024
@Rover656 Rover656 added Area-Mod Compat Area-Rendering Rendering code, might be shaders specific or general. labels Oct 27, 2024
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Labels
Area-Mod Compat Area-Rendering Rendering code, might be shaders specific or general. Status-Triage A Triage Member should take a look at this Type-Bug There is a problem.
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Status: To triage
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4 participants