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[WorldEditArt] Debug TODO list #7

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17 of 32 tasks
PEMapModder opened this issue Sep 6, 2014 · 9 comments
Open
17 of 32 tasks

[WorldEditArt] Debug TODO list #7

PEMapModder opened this issue Sep 6, 2014 · 9 comments

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@PEMapModder
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  • Commands
    • //set
      • hollow
      • solid
    • //replace
      • solid
      • hollow
    • selected tools setting
    • //anchor
    • //cuboid
      • //cuboid grow
      • //cuboid shoot
    • //sphere
    • //cylinder
  • Block patterns
    • Pattern parsing
      • Block parsing
      • Percentage parsing
    • Random from map (how to test?)
  • Databases
    • Player databases
      • MySQLi
      • SQLite3
      • Nested array files
    • Macro databases
      • MySQLi
      • SQLite3
      • MCR databases
    • Clipboard databases
      • MySQLi
      • SQLite3
      • CLP databases
@ghost
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ghost commented Sep 6, 2014

storing arrays in mysql is kinda messy.

@PEMapModder
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@iJoshuaHD you saw my method?

@PEMapModder
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This is a list of features to debug/check, not to implement. They are all implemented.

@PEMapModder PEMapModder changed the title Debug TODO list [WorldEditArt] Debug TODO list Oct 4, 2014
@Bamuel
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Bamuel commented Apr 13, 2015

//copy //paste
are commands not found

@inxomnyaa
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@Bamuel You have to enable them in the config.

@PEMapModder
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They don't even work.

@inxomnyaa
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For me they sometimes did.

@ghost
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ghost commented Oct 16, 2015

@thebigsmileXD ikr xD

@ghost
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ghost commented Oct 16, 2015

:'(

Repository owner locked and limited conversation to collaborators Oct 16, 2015
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