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I literally came to the discussions to ask this right now, and #292 was the first one I saw. My question is a bit different.
I'm not looking to use optix in warp for raycasting or such, rather to render warp.
There is the opengl example config, and I also found what I guess is hydra? https://github.com/NVIDIA-Omniverse/usd-plugin-samples/tree/main/src/hydra-plugins/omniWarpSceneIndex
Is there any guidance on how to integrate, or would this be a serious engineering task.
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