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interaction_sequence_views.h
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interaction_sequence_views.h
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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_INTERACTION_INTERACTION_SEQUENCE_VIEWS_H_
#define UI_VIEWS_INTERACTION_INTERACTION_SEQUENCE_VIEWS_H_
#include <memory>
#include "base/strings/string_piece.h"
#include "ui/base/interaction/interaction_sequence.h"
#include "ui/views/views_export.h"
namespace views {
class View;
// Provides utility methods for using ui::InteractionsSequence with Views.
class VIEWS_EXPORT InteractionSequenceViews {
public:
// Not constructible.
InteractionSequenceViews() = delete;
// Returns an InteractionSequence initial step with the specified `view`.
static std::unique_ptr<ui::InteractionSequence::Step> WithInitialView(
View* view,
ui::InteractionSequence::StepStartCallback start_callback =
ui::InteractionSequence::StepStartCallback(),
ui::InteractionSequence::StepEndCallback end_callback =
ui::InteractionSequence::StepEndCallback());
// Given an InteractionSequence and a View, names the view in the sequence.
// If the view doesn't already have an element identifier, assigns
// ui::ElementTracker::kTemporaryIdentifier. If `view` is null, calls
// sequence->NameElement(nullptr, name).
//
// It is an error to call this method on a non-null View which is not visible
// or which is not attached to a Widget.
static void NameView(ui::InteractionSequence* sequence,
View* view,
const base::StringPiece& name);
};
} // namespace views
#endif // UI_VIEWS_INTERACTION_INTERACTION_SEQUENCE_VIEWS_H_