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help_bubble_factory.h
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help_bubble_factory.h
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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_USER_EDUCATION_COMMON_HELP_BUBBLE_FACTORY_H_
#define COMPONENTS_USER_EDUCATION_COMMON_HELP_BUBBLE_FACTORY_H_
#include <memory>
#include "base/callback_forward.h"
#include "ui/base/interaction/framework_specific_implementation.h"
namespace ui {
class TrackedElement;
}
namespace user_education {
class HelpBubble;
struct HelpBubbleParams;
// HelpBubbleFactory is an interface for opening and closing bubbles from a
// running user education journey. Since some platforms/implementations of
// bubbles will have their own reqirements/constraints for if/when/how to show
// a bubble, we only call into the implementation asking it to show or hide the
// bubble. All other state must be maintained by the caller.
class HelpBubbleFactory : public ui::FrameworkSpecificImplementation {
public:
HelpBubbleFactory() = default;
~HelpBubbleFactory() override = default;
// Returns whether the bubble owner can show a bubble for the TrackedElement.
virtual bool CanBuildBubbleForTrackedElement(
const ui::TrackedElement* element) const = 0;
// Called to actually show the bubble.
virtual std::unique_ptr<HelpBubble> CreateBubble(ui::TrackedElement* element,
HelpBubbleParams params) = 0;
};
} // namespace user_education
#endif // COMPONENTS_USER_EDUCATION_COMMON_HELP_BUBBLE_FACTORY_H_