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Twitter Rate Limiting #74

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FifthSurprise opened this issue Sep 17, 2016 · 0 comments
Open

Twitter Rate Limiting #74

FifthSurprise opened this issue Sep 17, 2016 · 0 comments

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@FifthSurprise
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Now that we're on twitter, we need to rethink how often we make calls to twitter lest we get blocked on apis.

One solution is to have a process that gets all tweets for every game and imports them appropriately. I'm not a fan of this since this potentially involves building another process that costs money (although I suppose it could run on the existing separate worker).

Another solution is to do is to implement a counter on the twitter for a game so that users can't just slam the button a billion times a second.

The limit information from twitter is here: https://dev.twitter.com/rest/public/rate-limiting

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