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Improve Military Map to Science Interactions #3

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FifthSurprise opened this issue Apr 25, 2015 · 0 comments
Open

Improve Military Map to Science Interactions #3

FifthSurprise opened this issue Apr 25, 2015 · 0 comments

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@FifthSurprise
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Currently, the military map and the science game are not well integrated. Saucers are shot down throughout the war room. This should result in artifacts spawning in the science game for the scientists to squabble over. The mechanics for this involves a Military Control person keeping track of the countries that have had military action that round and giving this list to Science Control.

Instead, we would like an digital version of this where a Military Control person can enter in the countries in which saucer activity has happened. Ideally, they would have some sort of interface with an electronic map that they can select where military action has happened. This would be stored server side so that the Science Control member can see at a glance, the countries where they have to store artifacts.

One way to handle this would be an SVG of the Military Map. As such, the following ground-work needs to occur:

This is a significant item involves the following:

  1. Turning the map into an SVG
  2. Countries table with coordinates for the "center" of each country along with their names
  3. Ability to retrieve said coordinates
  4. Some interface to detecting click events on the svg
    * Click event should trigger handler that has both the country and the event itself (for now just default to some text behavior)

Alternate proposals will be considered.

@FifthSurprise FifthSurprise changed the title Military Map SVG and associated Country Data Improve Military Map to Science Interactions Sep 28, 2015
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