Can't wake up the player from standby mode #90
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Did anyone face the problem of getting the player unresponsive after using |
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Replies: 3 comments 5 replies
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Yes. The problem ist just there's no "the player". There are over half a dozen (if not more) different chips used on these modules. All with potentially different firmwares (even if it's the same chip). Hence you can't generalize the functionality, it's always hit and miss and trial and error. Especially recently where the "good" chips are not produced anymore and Chinese vendors have to switch and apparently have to re-do the firmwares. |
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Well, judging from the image - if you really have the MH2024K-24SS - you IMHO have one of the better ones. But yes, if the mentioned functions don't work on your unit you are kinda out of luck. I don't know im what scenario you use your player but maybe cutting the power to your setup completely is also an option. A MCU starts up pretty quick, so maybe you don't really "need" putting the player to sleep. |
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What is 0x0b supposed to be? My spec sheet just lists it as reserved. You can try other commands (like play track, etc) and check if the status changes You might try calling sleep again, to see if wakes up on the second time. |
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Yes. The problem ist just there's no "the player". There are over half a dozen (if not more) different chips used on these modules. All with potentially different firmwares (even if it's the same chip). Hence you can't generalize the functionality, it's always hit and miss and trial and error. Especially recently where the "good" chips are not produced anymore and Chinese vendors have to switch and apparently have to re-do the firmwares.