diff --git a/mars/barriers.data b/mars/barriers.data new file mode 100644 index 00000000..27d7a298 Binary files /dev/null and b/mars/barriers.data differ diff --git a/mars/init.lua b/mars/init.lua new file mode 100644 index 00000000..cb04ff50 --- /dev/null +++ b/mars/init.lua @@ -0,0 +1,7 @@ +minetest.register_node("ctf_map:desert_stone_with_iron", { + description = ("Desert Iron Ore"), + tiles = {"default_desert_cobble.png^default_mineral_iron.png"}, + groups = {cracky = 2}, + drop = "default:steel_ingot", + --sounds = default.node_sound_stone_defaults(), +}) \ No newline at end of file diff --git a/mars/map.conf b/mars/map.conf new file mode 100644 index 00000000..a7b01fac --- /dev/null +++ b/mars/map.conf @@ -0,0 +1,21 @@ +game_modes = return {"nade_fight","classes","classic"} +barrier_area = return {pos1={z=0,x=0,y=0},pos2={z=202,x=126,y=66}} +chests = return {{pos1={z=9,x=9,y=20},pos2={z=21,x=21,y=20},amount=20},{pos1={z=181,x=105,y=21},pos2={z=193,x=117,y=21},amount=20}} +phys_jump = 1.5 +phys_gravity = 0.9 +time_speed = 0 +enable_shadows = 0.1 +phys_speed = 1 +skybox = DarkStormy +teams = local _={};_[1]="flag_pos";_[2]="enabled";return {red={pos1={z=202,x=0,y=0},[_[2]]=true,pos2={z=101,x=126,y=66},[_[1]]={z=181,x=21,y=24}},blue={pos1={z=101,x=126,y=66},[_[2]]=true,pos2={z=0,x=0,y=0},[_[1]]={z=21,x=105,y=25}}} +treasures = default:cobble;0;0;0;0.0;1;default:desert_cobble;50;99;2;0.3;1; +others = +initial_stuff = return {"default:pick_steel","default:desert_cobble 37","default:torch 10"} +license = CC BY-SA 4.0 +hint = The Martian landscape contains iron just under the surface.. +author = Anonomous +start_time = 6000 +name = A Colony on Mars +enabled = true +size = return {z=202,x=126,y=66} +map_version = 3 diff --git a/mars/map.mts b/mars/map.mts new file mode 100644 index 00000000..6dab8d0f Binary files /dev/null and b/mars/map.mts differ diff --git a/mars/screenshot.png b/mars/screenshot.png new file mode 100644 index 00000000..0642b51f Binary files /dev/null and b/mars/screenshot.png differ