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Thief class #1172
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This would become the primary class for flag-stealing. It seems a little unbalanced |
Fixes MT-CTF#1172, I nerfed it a little to make it more balanced, and hopefully farooq can use it to add his score thingy, but I tested it, and it works.
Because of the increased speed? How about reducing HP to 75% or 50% of medic's HP? |
People don't like the shooter class's low HP, and that's a long-range class What about the thief class makes it a valuable addition to the game? How well does it work with the other classes? |
Not sure how well it could work with other classes. I am imagining two scenarios:
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I'd like it to have a stronger relationship with other classes than that. Similar to the pairing of medics and knights. |
How about a call for brainstorm on the guild? |
If you mean a voice call: I don't do well with on-the-spot brainstorming. I usually take a walk and stew on it for a few days. In this case I might look at other games with thief classes too |
No I did not mean voice call. I meant somewhere, a thread or channel or something, where people can submit their ideas |
That's something you can do with a suggestion in the suggestions channel, you can ask for brainstorming in the thread attached to the suggestion. I don't currently want to start organizing brainstorming sessions |
This is the Discord thread for brainstorming for the specs of this class: https://discord.com/channels/447819017391046687/1134397598598430740 |
Adding thief class to Classes mode. A thief cannot use any weapon. Upon right clicking on some enemy with the special tool, a random slot from enemy's inventory is chosen and if not empty and not class item, it is added to thief's inventory. A thief has 1.5x speed, as much as medic's HP.
Addition of this class is dependent on #1010
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