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The game can be taken to a point where the player will have ridiculous amounts of money and no expensive items to use it on.
-> The player can start networking with suppliers of the given supplies
-> With enough money the player could purchase supply production location
-->> Lemon Farm: Lemons would never need to be bought again
-->> Sugar Plantation: Sugar would never needs to be bought again
-->> Polyurethane Factory: Cups would never need to be bought again
The text was updated successfully, but these errors were encountered:
The game can be taken to a point where the player will have ridiculous amounts of money and no expensive items to use it on.
-> The player can start networking with suppliers of the given supplies
-> With enough money the player could purchase supply production location
-->> Lemon Farm: Lemons would never need to be bought again
-->> Sugar Plantation: Sugar would never needs to be bought again
-->> Polyurethane Factory: Cups would never need to be bought again
The text was updated successfully, but these errors were encountered: