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Releases: FNA-XNA/FNA

23.04

01 Apr 15:14
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New Features:

  • Update to FNA3D 23.04
  • Update to FAudio 23.04
  • Added an experimental audiodriver LaunchParameter, used to set SDL_AUDIODRIVER

Fixes:

  • malloc/free is now done via SDL rather than AllocHGlobal, fixes resource exhaustion on GDK

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23.03

01 Mar 16:07
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New Features:

Fixes:

  • Updated Theorafile for some NEON fixes

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23.02

01 Feb 16:51
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New Features:

Fixes:

  • DDSFromStreamEXT: Fix BC7 loading for textures without DDSD_CAPS/FMT
  • Updated Theorafile for GDK support and AArch64 improvements
  • Various NativeAOT/Core fixes
    • FNA.Core now uses Marshal.SizeOf<T>, rather than Marshal.SizeOf(typeof(T))
    • FNA.Core now targets net7.0, upgraded from net5.0
    • In FNADllMap, prefer AppContext.BaseDirectory
    • Various fixes for trimming support

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23.01

01 Jan 17:01
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22.12

01 Dec 16:34
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Upgraded to FAudio/FNA3D 22.12, which are functionally identical to 22.11. FNA 22.12 is functionally identical to 22.11.

DEPLOYING SURPRISE IN 31 DAYS

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22.11

01 Nov 15:36
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New Features:

Modified Features:

  • TextInputEXT: Added IsTextInputActive(), IsScreenKeyboardShown()

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22.10

01 Oct 15:19
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New Features:

Fixes:

  • SDL2_FNAPlatform: Throw an explicit error when SDL_Init fails
  • SpriteBatch: When hitting the batch limit, the batch size should double, not increase by the original size
  • Theorafile: Updated to the latest libtheora Git revision, includes ARM CPU optimizations

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22.09.01

02 Sep 03:34
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Emergency update to FAudio 22.09.01

22.09

01 Sep 14:08
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New Features:

Fixes:

  • Texture2D: Uploads now have bounds-checking, for added safety
  • EffectParameter: In debug mode, throw when passing NaN to effect parameters

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22.08

01 Aug 15:43
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New Features:

Fixes:

  • Disabled P/Invoke access checks for FNA3D, slightly improving graphics performance

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