Releases: FNA-XNA/FNA
23.04
New Features:
- Update to FNA3D 23.04
- Update to FAudio 23.04
- Added an experimental
audiodriver
LaunchParameter, used to setSDL_AUDIODRIVER
Fixes:
- malloc/free is now done via SDL rather than AllocHGlobal, fixes resource exhaustion on GDK
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23.03
New Features:
Fixes:
- Updated Theorafile for some NEON fixes
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23.02
New Features:
Fixes:
- DDSFromStreamEXT: Fix BC7 loading for textures without DDSD_CAPS/FMT
- Updated Theorafile for GDK support and AArch64 improvements
- Various NativeAOT/Core fixes
- FNA.Core now uses
Marshal.SizeOf<T>
, rather thanMarshal.SizeOf(typeof(T))
- FNA.Core now targets net7.0, upgraded from net5.0
- In FNADllMap, prefer AppContext.BaseDirectory
- Various fixes for trimming support
- FNA.Core now uses
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23.01
22.12
Upgraded to FAudio/FNA3D 22.12, which are functionally identical to 22.11. FNA 22.12 is functionally identical to 22.11.
DEPLOYING SURPRISE IN 31 DAYS
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22.11
New Features:
- Added FNA_GRAPHICS_JPEG_SAVE_QUALITY environment variable
- Update to FNA3D 22.11
- Update to FAudio 22.11
Modified Features:
- TextInputEXT: Added IsTextInputActive(), IsScreenKeyboardShown()
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22.10
New Features:
Fixes:
- SDL2_FNAPlatform: Throw an explicit error when SDL_Init fails
- SpriteBatch: When hitting the batch limit, the batch size should double, not increase by the original size
- Theorafile: Updated to the latest libtheora Git revision, includes ARM CPU optimizations
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22.09.01
22.09
New Features:
Fixes:
- Texture2D: Uploads now have bounds-checking, for added safety
- EffectParameter: In debug mode, throw when passing NaN to effect parameters
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22.08
New Features:
Fixes:
- Disabled P/Invoke access checks for FNA3D, slightly improving graphics performance
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