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Hi, I'm in the process of writing some shaders for my game and it would be really useful to have some creature comforts of something a little more advanced than d3d9, like shader derivatives or other things. I know FNA relies on MojoShader, which in turn can't work with the 4.0 shader model, but I was wondering if with the new SDL_Gpu we could use more advanced shader types in the future?
The text was updated successfully, but these errors were encountered:
Hi, I'm in the process of writing some shaders for my game and it would be really useful to have some creature comforts of something a little more advanced than d3d9, like shader derivatives or other things. I know FNA relies on MojoShader, which in turn can't work with the 4.0 shader model, but I was wondering if with the new SDL_Gpu we could use more advanced shader types in the future?
The text was updated successfully, but these errors were encountered: