Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Milestone Track #53

Open
2 of 11 tasks
SmallJoker opened this issue Nov 24, 2019 · 2 comments
Open
2 of 11 tasks

Milestone Track #53

SmallJoker opened this issue Nov 24, 2019 · 2 comments

Comments

@SmallJoker
Copy link
Contributor

SmallJoker commented Nov 24, 2019

  • Check whether spawn at reception works
  • Fix /join to only switch teams with serverpriv
  • Add instruction help to NPCs
    • NPC dedicated for help
  • Game finishes after all teams gained the technology "WWW"
  • Find more stuff to add here

Server admins (DevOps)

  • Add a DevOp control tab in the inventory
    • Game reset button
    • Team allocations (list to assign players to a team)
      • based per seat, as players should be sat next to each other IRL

Map Changes

  • Spawn NPCs
  • Make Map Prettier
    • Ask other builders for support
  • Two Experiments (data generators) per team
@Ekdohibs
Copy link
Contributor

Ekdohibs commented Nov 24, 2019

  • Fix glass and other nodes being diggable by hand
  • Convert some formspec labels to use textareas to prevent overfill by translations
  • More detailed descriptions of technologies
  • GPL technology is used nowhere, surely a bug
  • Fix carts:rail not found

@bcopy
Copy link
Member

bcopy commented Jan 16, 2020

about "DevOps: team allocations" - preset player names can automatically drop players in a given team e.g. : green1, green2, green3, green4 would sit together and are part of the same team

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants