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Context
Using v2.1.3 application, and uploading only OS X 64 bit Intel applications, when going on the page to download my app, I've a big green non-working button to download my app on the wrong processor.
Steps to reproduce
Install v2.1.3
Compile any Electron App for OS X 64-bit Intel processor
Add new Flavor (Ex: MyApp1)
Add new version (Ex: 1.0.0)
Upload previously compiled asset using the platform "OS X 64 bit Intel"
With an Intel OS X, go to https:///release/stable/MyApp1/
Expected result
A working button to download "OS X 64 bit Intel" application
Actual result
A non-working button "OS X 64 bit ARM", not doing anything when clicking on it (certainly because no asset exists)
The text was updated successfully, but these errors were encountered:
Same issue here.
Also the artifacts for arm64 is being published as x64. It seems ERS is not able to differentiate the processor / chip for mac devices.
npm run publish -- --arch=arm64,x64 --skip-package // publishes arm64 artifacts as x64
npm run publish -- --arch=x64 --skip-package // works fine
npm run publish -- --arch=arm64 --skip-package // publishes arm64 artifacts as x64
Hello,
Context
Using v2.1.3 application, and uploading only OS X 64 bit Intel applications, when going on the page to download my app, I've a big green non-working button to download my app on the wrong processor.
Steps to reproduce
With an Intel OS X, go to https:///release/stable/MyApp1/
Expected result
Actual result
The text was updated successfully, but these errors were encountered: