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DiceRoll2.2.py
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DiceRoll2.2.py
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def tie_breaker():
# importing the random module
import random
player1 = ""
player2 = ""
#print(random.randint(1,6))
p1_score = int
p2_score = int
win_score = int
#Animation Dice Function
import time
import os
global i
i = 1
# Player 1 Press enter to roll
player1 = (input("Tie Breaker Round! Player 1 Press enter to roll"))
print(open('dice1.txt', 'r').read())
time.sleep(.3)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice4.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice5.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice6.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice1.txt', 'r').read())
time.sleep(.2)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.15)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.1)
os.system('cls')
if player1 == (""):
i = 2
p1_score = (random.randint(1,6))
print ("Player 1 Rolls a " + str(int(p1_score))) # print player 1 number
else:
print ("Invalid Input")
# player 2 press enter to roll
player2 = (input("Player 2 Press enter to roll"))
print(open('dice1.txt', 'r').read())
time.sleep(.3)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice4.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice5.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice6.txt', 'r').read())
time.sleep(0.25 )
os.system('cls')
print(open('dice1.txt', 'r').read())
time.sleep(.2)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.15)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.1)
os.system('cls')
if player2 == (""):
i = 2
p2_score = (random.randint(1,6))
print ("Player 2 Rolls a " + str(int(p2_score))) # print player 2 number
else:
print ("Invalid Input")
# highest number wins round one, print "the winner is'
if p2_score > p1_score:
print ("Player 2 wins the tie breaker with a score of: " + str(int(p2_score)))
win_score = p2_score
if p2_score == p1_score:
print ("Tie Breaker Death Match Continues, Press enter to begin")
win_score = p1_score
elif p1_score > p2_score:
print ("Player 1 wins tie breaker round with a score of: " + str(int(p1_score)))
win_score = p1_score
if win_score == 1:
print(open('dice1.txt', 'r').read())
if win_score == 2:
print(open('dice2.txt', 'r').read())
if win_score == 3:
print(open('dice3.txt', 'r').read())
if win_score == 4:
print(open('dice4.txt', 'r').read())
if win_score == 5:
print(open('dice5.txt', 'r').read())
if win_score == 6:
print(open('dice6.txt', 'r').read())
()
# importing the random module
import random
player1 = ""
player2 = ""
#print(random.randint(1,6))
p1_score = int
p2_score = int
win_score = int
#Animation Dice Function
import time
import os
global i
i = 1
# Player 1 Press enter to roll
player1 = (input("Player 1 Press enter to roll"))
print(open('dice1.txt', 'r').read())
time.sleep(.3)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice4.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice5.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice6.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice1.txt', 'r').read())
time.sleep(.2)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.15)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.1)
os.system('cls')
if player1 == (""):
i = 2
p1_score = (random.randint(1,6))
print ("Player 1 Rolls a " + str(int(p1_score))) # print player 1 number
else:
print ("Invalid Input")
# player 2 press enter to roll
player2 = (input("Player 2 Press enter to roll"))
print(open('dice1.txt', 'r').read())
time.sleep(.3)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice4.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice5.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice6.txt', 'r').read())
time.sleep(0.25 )
os.system('cls')
print(open('dice1.txt', 'r').read())
time.sleep(.2)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.15)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.1)
os.system('cls')
if player2 == (""):
i = 2
p2_score = (random.randint(1,6))
print ("Player 2 Rolls a " + str(int(p2_score))) # print player 2 number
else:
print ("Invalid Input")
# highest number wins round one, print "the winner is'
if p2_score > p1_score:
print ("Player 2 wins with a score of: " + str(int(p2_score)))
win_score = p2_score
if p2_score == p1_score:
print ("Round tied")
win_score = p1_score
tie_breaker ()
elif p1_score > p2_score:
print ("Player 1 wins with a score of: " + str(int(p1_score)))
win_score = p1_score
if win_score == 1:
print(open('dice1.txt', 'r').read())
if win_score == 2:
print(open('dice2.txt', 'r').read())
if win_score == 3:
print(open('dice3.txt', 'r').read())
if win_score == 4:
print(open('dice4.txt', 'r').read())
if win_score == 5:
print(open('dice5.txt', 'r').read())
if win_score == 6:
print(open('dice6.txt', 'r').read())
# play round two yes/no?
# print player number with the highest score Wins