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DiceRoll.py
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DiceRoll.py
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# importing the random module
import random
player1 = ""
player2 = ""
#print(random.randint(1,6))
p1_score = int
p2_score = int
win_score = int
#Animation Dice Function
import time
import os
global i
i = 1
# Player 1 Press enter to roll
Player1 = (input("Player 1 Press enter to roll"))
print(open('dice1.txt', 'r').read())
time.sleep(.3)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice4.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice5.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice6.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice1.txt', 'r').read())
time.sleep(.2)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.15)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.1)
os.system('cls')
if player1 == (""):
i = 2
p1_score = (random.randint(1,6))
print ("Player 1 Rolls a " + str(int(p1_score))) # print player 1 number
else:
print ("Invalid Input")
# player 2 press enter to roll
Player2 = (input("Player 2 Press enter to roll"))
print(open('dice1.txt', 'r').read())
time.sleep(.3)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice4.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice5.txt', 'r').read())
time.sleep(0.3)
os.system('cls')
print(open('dice6.txt', 'r').read())
time.sleep(0.25 )
os.system('cls')
print(open('dice1.txt', 'r').read())
time.sleep(.2)
os.system('cls')
print(open('dice2.txt', 'r').read())
time.sleep(0.15)
os.system('cls')
print(open('dice3.txt', 'r').read())
time.sleep(0.1)
os.system('cls')
if player2 == (""):
i = 2
p2_score = (random.randint(1,6))
print ("Player 2 Rolls a " + str(int(p2_score))) # print player 2 number
else:
print ("Invalid Input")
# highest number wins round one, print "the winner is'
if p2_score > p1_score:
print ("Player 2 wins round one with a score of: " + str(int(p2_score)))
win_score = p2_score
if p2_score == p1_score:
print ("Round one tied, Press enter to begin tie breaker round")
win_score = p1_score
else:
print ("Player 1 wins round one with a score of: " + str(int(p1_score)))
win_score = p1_score
if win_score == 1:
print(open('dice1.txt', 'r').read())
if win_score == 2:
print(open('dice2.txt', 'r').read())
if win_score == 3:
print(open('dice3.txt', 'r').read())
if win_score == 4:
print(open('dice4.txt', 'r').read())
if win_score == 5:
print(open('dice5.txt', 'r').read())
if win_score == 6:
print(open('dice6.txt', 'r').read())
# play round two yes/no?
# print player number with the highest score Wins
#Maybe use function
# def DiceRoll():
# global i
# while i == 1:
# print(open('dice1.txt', 'r').read())
# time.sleep(.3)
# os.system('cls')
# print(open('dice2.txt', 'r').read())
# time.sleep(0.3)
# os.system('cls')
# print(open('dice3.txt', 'r').read())
# time.sleep(0.3)
# os.system('cls')
# print(open('dice4.txt', 'r').read())
# time.sleep(0.3)
# os.system('cls')
# print(open('dice5.txt', 'r').read())
# time.sleep(0.3)
# os.system('cls')
# print(open('dice6.txt', 'r').read())
# time.sleep(0.3)
# os.system('cls')
# if i != 1:
# break
# ()