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mus2mid.c
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mus2mid.c
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//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005-2014 Simon Howard
// Copyright(C) 2006 Ben Ryves 2006
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// mus2mid.c - Ben Ryves 2006 - http://benryves.com - [email protected]
// Use to convert a MUS file into a single track, type 0 MIDI file.
#include <stdio.h>
#include "doomtype.h"
#include "mus2mid.h"
#define NUM_CHANNELS 16
#define MIDI_PERCUSSION_CHAN 9
#define MUS_PERCUSSION_CHAN 15
// MUS event codes
typedef enum
{
mus_releasekey = 0x00,
mus_presskey = 0x10,
mus_pitchwheel = 0x20,
mus_systemevent = 0x30,
mus_changecontroller = 0x40,
mus_scoreend = 0x60
} musevent;
// MIDI event codes
typedef enum
{
midi_releasekey = 0x80,
midi_presskey = 0x90,
midi_aftertouchkey = 0xA0,
midi_changecontroller = 0xB0,
midi_changepatch = 0xC0,
midi_aftertouchchannel = 0xD0,
midi_pitchwheel = 0xE0
} midievent;
// Structure to hold MUS file header
typedef struct
{
byte id[4];
unsigned short scorelength;
unsigned short scorestart;
unsigned short primarychannels;
unsigned short secondarychannels;
unsigned short instrumentcount;
} musheader;
// Standard MIDI type 0 header + track header
static const byte midiheader[] =
{
'M', 'T', 'h', 'd', // Main header
0x00, 0x00, 0x00, 0x06, // Header size
0x00, 0x00, // MIDI type (0)
0x00, 0x01, // Number of tracks
0x00, 0x46, // Resolution
'M', 'T', 'r', 'k', // Start of track
0x00, 0x00, 0x00, 0x00 // Placeholder for track length
};
// Cached channel velocities
static byte channelvelocities[] =
{
127, 127, 127, 127, 127, 127, 127, 127,
127, 127, 127, 127, 127, 127, 127, 127
};
// Timestamps between sequences of MUS events
static unsigned int queuedtime = 0;
// Counter for the length of the track
static unsigned int tracksize;
static const byte controller_map[] =
{
0x00, 0x20, 0x01, 0x07, 0x0A, 0x0B, 0x5B, 0x5D,
0x40, 0x43, 0x78, 0x7B, 0x7E, 0x7F, 0x79
};
static int channel_map[NUM_CHANNELS];
// Write timestamp to a MIDI file.
static boolean WriteTime(unsigned int time, FILE *midioutput)
{
unsigned int buffer = time & 0x7F;
byte writeval;
while ((time >>= 7) != 0)
{
buffer <<= 8;
buffer |= ((time & 0x7F) | 0x80);
}
for (;;)
{
writeval = (byte)(buffer & 0xFF);
if (fwrite(&writeval, 1, 1, midioutput) != 1)
{
return true;
}
++tracksize;
if ((buffer & 0x80) != 0)
{
buffer >>= 8;
}
else
{
queuedtime = 0;
return false;
}
}
}
// Write the end of track marker
static boolean WriteEndTrack(FILE *midioutput)
{
byte endtrack[] = {0xFF, 0x2F, 0x00};
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (fwrite(endtrack, 1, 3, midioutput) != 3)
{
return true;
}
tracksize += 3;
return false;
}
// Write a key press event
static boolean WritePressKey(byte channel, byte key,
byte velocity, FILE *midioutput)
{
byte working = midi_presskey | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = key & 0x7F;
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = velocity & 0x7F;
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 3;
return false;
}
// Write a key release event
static boolean WriteReleaseKey(byte channel, byte key,
FILE *midioutput)
{
byte working = midi_releasekey | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = key & 0x7F;
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = 0;
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 3;
return false;
}
// Write a pitch wheel/bend event
static boolean WritePitchWheel(byte channel, short wheel,
FILE *midioutput)
{
byte working = midi_pitchwheel | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = wheel & 0x7F;
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = (wheel >> 7) & 0x7F;
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 3;
return false;
}
// Write a patch change event
static boolean WriteChangePatch(byte channel, byte patch,
FILE *midioutput)
{
byte working = midi_changepatch | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = patch & 0x7F;
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 2;
return false;
}
// Write a valued controller change event
static boolean WriteChangeController_Valued(byte channel,
byte control,
byte value,
FILE *midioutput)
{
byte working = midi_changecontroller | channel;
if (WriteTime(queuedtime, midioutput))
{
return true;
}
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
working = control & 0x7F;
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
// Quirk in vanilla DOOM? MUS controller values should be
// 7-bit, not 8-bit.
working = value;// & 0x7F;
// Fix on said quirk to stop MIDI players from complaining that
// the value is out of range:
if (working & 0x80)
{
working = 0x7F;
}
if (fwrite(&working, 1, 1, midioutput) != 1)
{
return true;
}
tracksize += 3;
return false;
}
// Write a valueless controller change event
static boolean WriteChangeController_Valueless(byte channel,
byte control,
FILE *midioutput)
{
return WriteChangeController_Valued(channel, control, 0,
midioutput);
}
// Allocate a free MIDI channel.
static int AllocateMIDIChannel(void)
{
int result;
int max;
int i;
// Find the current highest-allocated channel.
max = -1;
for (i=0; i<NUM_CHANNELS; ++i)
{
if (channel_map[i] > max)
{
max = channel_map[i];
}
}
// max is now equal to the highest-allocated MIDI channel. We can
// now allocate the next available channel. This also works if
// no channels are currently allocated (max=-1)
result = max + 1;
// Don't allocate the MIDI percussion channel!
if (result == MIDI_PERCUSSION_CHAN)
{
++result;
}
return result;
}
// Given a MUS channel number, get the MIDI channel number to use
// in the outputted file.
static int GetMIDIChannel(int mus_channel, FILE *midioutput)
{
// Find the MIDI channel to use for this MUS channel.
// MUS channel 15 is the percusssion channel.
if (mus_channel == MUS_PERCUSSION_CHAN)
{
return MIDI_PERCUSSION_CHAN;
}
else
{
// If a MIDI channel hasn't been allocated for this MUS channel
// yet, allocate the next free MIDI channel.
if (channel_map[mus_channel] == -1)
{
channel_map[mus_channel] = AllocateMIDIChannel();
// First time using the channel, send an "all notes off"
// event. This fixes "The D_DDTBLU disease" described here:
// http://www.doomworld.com/vb/source-ports/66802-the
WriteChangeController_Valueless(channel_map[mus_channel], 0x7b,
midioutput);
}
return channel_map[mus_channel];
}
}
static boolean ReadMusHeader(FILE *file, musheader *header)
{
boolean result;
result = fread(&header->id, sizeof(byte), 4, file) == 4
&& fread(&header->scorelength, sizeof(short), 1, file) == 1
&& fread(&header->scorestart, sizeof(short), 1, file) == 1
&& fread(&header->primarychannels, sizeof(short), 1, file) == 1
&& fread(&header->secondarychannels, sizeof(short), 1, file) == 1
&& fread(&header->instrumentcount, sizeof(short), 1, file) == 1;
/*if (result)
{
header->scorelength = SHORT(header->scorelength);
header->scorestart = SHORT(header->scorestart);
header->primarychannels = SHORT(header->primarychannels);
header->secondarychannels = SHORT(header->secondarychannels);
header->instrumentcount = SHORT(header->instrumentcount);
}*/
return result;
}
// Read a MUS file from a stream (musinput) and output a MIDI file to
// a stream (midioutput).
//
// Returns 0 on success or 1 on failure.
boolean mus2mid(FILE *musinput, FILE *midioutput)
{
// Header for the MUS file
musheader musfileheader;
// Descriptor for the current MUS event
byte eventdescriptor;
int channel; // Channel number
musevent event;
// Bunch of vars read from MUS lump
byte key;
byte controllernumber;
byte controllervalue;
// Buffer used for MIDI track size record
byte tracksizebuffer[4];
// Flag for when the score end marker is hit.
int hitscoreend = 0;
// Temp working byte
byte working;
// Used in building up time delays
unsigned int timedelay;
// Initialise channel map to mark all channels as unused.
for (channel=0; channel<NUM_CHANNELS; ++channel)
{
channel_map[channel] = -1;
}
// Grab the header
if (!ReadMusHeader(musinput, &musfileheader))
{
return true;
}
#ifdef CHECK_MUS_HEADER
// Check MUS header
if (musfileheader.id[0] != 'M'
|| musfileheader.id[1] != 'U'
|| musfileheader.id[2] != 'S'
|| musfileheader.id[3] != 0x1A)
{
return true;
}
#endif
// Seek to where the data is held
if (fseek(musinput, (long)musfileheader.scorestart,
SEEK_SET) != 0)
{
return true;
}
// So, we can assume the MUS file is faintly legit. Let's start
// writing MIDI data...
fwrite(midiheader, 1, sizeof(midiheader), midioutput);
tracksize = 0;
// Now, process the MUS file:
while (!hitscoreend)
{
// Handle a block of events:
while (!hitscoreend)
{
// Fetch channel number and event code:
if (fread(&eventdescriptor, 1, 1, musinput) != 1)
{
return true;
}
channel = GetMIDIChannel(eventdescriptor & 0x0F, midioutput);
event = eventdescriptor & 0x70;
switch (event)
{
case mus_releasekey:
if (fread(&key, 1, 1, musinput) != 1)
{
return true;
}
if (WriteReleaseKey(channel, key, midioutput))
{
return true;
}
break;
case mus_presskey:
if (fread(&key, 1, 1, musinput) != 1)
{
return true;
}
if (key & 0x80)
{
if (fread(&channelvelocities[channel], 1, 1, musinput) != 1)
{
return true;
}
channelvelocities[channel] &= 0x7F;
}
if (WritePressKey(channel, key,
channelvelocities[channel], midioutput))
{
return true;
}
break;
case mus_pitchwheel:
if (fread(&key, 1, 1, musinput) != 1)
{
break;
}
if (WritePitchWheel(channel, (short)(key * 64), midioutput))
{
return true;
}
break;
case mus_systemevent:
if (fread(&controllernumber, 1, 1, musinput) != 1)
{
return true;
}
if (controllernumber < 10 || controllernumber > 14)
{
return true;
}
if (WriteChangeController_Valueless(channel,
controller_map[controllernumber],
midioutput))
{
return true;
}
break;
case mus_changecontroller:
if (fread(&controllernumber, 1, 1, musinput) != 1)
{
return true;
}
if (fread(&controllervalue, 1, 1, musinput) != 1)
{
return true;
}
if (controllernumber == 0)
{
if (WriteChangePatch(channel, controllervalue,
midioutput))
{
return true;
}
}
else
{
if (controllernumber < 1 || controllernumber > 9)
{
return true;
}
if (WriteChangeController_Valued(channel,
controller_map[controllernumber],
controllervalue,
midioutput))
{
return true;
}
}
break;
case mus_scoreend:
hitscoreend = 1;
break;
default:
return true;
break;
}
if (eventdescriptor & 0x80)
{
break;
}
}
// Now we need to read the time code:
if (!hitscoreend)
{
timedelay = 0;
for (;;)
{
if (fread(&working, 1, 1, musinput) != 1)
{
return true;
}
timedelay = timedelay * 128 + (working & 0x7F);
if ((working & 0x80) == 0)
{
break;
}
}
queuedtime += timedelay;
}
}
// End of track
if (WriteEndTrack(midioutput))
{
return true;
}
// Write the track size into the stream
if (fseek(midioutput, 18, SEEK_SET))
{
return true;
}
tracksizebuffer[0] = (tracksize >> 24) & 0xff;
tracksizebuffer[1] = (tracksize >> 16) & 0xff;
tracksizebuffer[2] = (tracksize >> 8) & 0xff;
tracksizebuffer[3] = tracksize & 0xff;
if (fwrite(tracksizebuffer, 1, 4, midioutput) != 4)
{
return true;
}
return false;
}